NVIDIA PhysX (Rigid Body/Kinamtic/Soft Cloth)Īnimated Prop with Right-Click Perform List IMotion, rlMotion, iMotionPlus (to Character Creator)Įxclude Visual Effect by Object or Materialĭevice Mapping (Camera, Light, Object RTS) IAvatar, iCloth, iShoes, iGloves, iHair, iAcc (to Character Creator) IAvatar, iCloth, iShoes, iGloves, iHair, iAcc NPC Control: Path, Bounding, Script, Follow
Player Control: Mouse, Keyboard and Controller iClone is the software for real-time 3D animation, blending character creation, scene design, and cinematic storytelling into a. Motion Correction (Footstep, Handprint Editing) With partial 3DXchange Pipeline integration and Curve Editorįace Key Editor (Muscle, Expression, Morph Slider)ĭetailed Layer Tracks (Bones, Blendshapes, Facial Features)Ĭurve Editor (End Effector & Facial Control)Įxtended Looping Animation (Continuous Forward Motion)īi-directional Blending for Smooth Clip Transition *New functions in iClone 8 are marked in bold.
Clone or download the Reallusion/iClone GitHub. No 3DXchange is required in order to export FBX, OBJ, etc. iClone Python API Reference Reallusion iClone forum If you need more, just ask A lot of Reallusion developers hang out on the forum, and we're proud to be part of a well-meaning, friendly and welcoming community of thousands. iClone 8 will come in the pipeline version only.
Of course as soon as I had done that, I found I could have moved the path itself using the positioning parameters (see below).To ease the path to 3D production, we will simplify our product portfolio to make iClone 8 and Character Creator 4 work independently, while seamlessly compatible with one another. Instead of moving the path upwards, I moved the set downwards, again having all the props attached to a parent prop, helped to speed up this process. I increased the scale of the parent, which increased the scale of the set, since everything was attached to the same parent, making the fairy relatively smaller.Ģ.
Having attached my few props to one parent. I could not find a way to lift my path off the floor (which of course doesn’t mean there isn’t one).ġ. Lots of Google searches, suggested that these are for creating Bezier curves. But in iClone 7.81 I was only presented with handles as per the image on the right. Having defined a path, the handles for raising it off the ground, were not appearing when I selected the path nodes.Īccording to YouTube videos of iClone 7.3 (I couldn’t find any for 7.8), when I tried to edit nodes on the path, I should have been presented with movement handles such as on the left in the image above. I couldn’t shrink the fairy small enough to fit my scene.Ģ. I quickly stumbled across a couple of issues:-ġ. To save time I purchased a ready made Fairy avatar with included motions from the iClone market place. I didn’t want to spend much time on it, so the results will probably horrify any perfectionist, but it was good enough for my purposeįirst I updated my version of iClone to the latest release 7.81 at the time of writing this. I was eventually stimulated to do so, when I wanted to convince someone that there was a fairy living in my apartment. For several years I have not used iClone, due to too many other activities filling my time.